You can make a deck that recreates Tanjiro and Nezukos joint attack, makes use of the unique abilities of the Hashira, or recreates Muzan Kibutsujis overwhelming power
While this ability is powerful, the consistent slowness that comes with the ability draws out a given game, often making it last significantly longer than it would normally take, causing significantly fewer spells to be cast each turn
You can only activate 1 "Mathmech Superfactorial" per turn

Monster FightingFlame Swordsman SR3 Blue Flame Swordsman R1 Flying Dragon FireSalamandra R3 Phantom Flame Swordsman-Fiend Reflection #2, Swordsman- N2 Immortal Phoenix Gearman-Fiend Reflection #2 Knight- N1 Immortal Phoenix Gearfried UR1 Flame Holy Knight-Rinaldo N3 Flame Holy Knight-Ozier SR2 Flame Holy Knight-Laurent N1 Flame Saint Knight-Richardet N1 Flame Holy Knight Turpin N1 magic Reinforcements N1 Monster Reborn N1 Foolish Burial N1 Ready Fusion SR1 Instant Fusion N1 Polymerization Troops SR1 Sword of Fire R3 Salamandra Fusion N3 Phoenix Gear Blade N1 Fire Sword Durandal N3 Fighting Ki Fire Slaying Sword SR3 trap Flying Dragon Fire Blade with Chain N2 Fire sword dance N1 EX Extreme Flame Swordsman UR2 Ferocious Flame Swordsman UR1 Flame Swordsman N2 Fighting Ki Fire Zanryu N2 Black Flame Swordsman - Black Flare Knight - N1 Holy Knight's Reminiscence Isolde N2 Flame Holy Knight Leader - Laurent R1 Flame Holy Knight Emperor-Charles UR1 Queen Angelica over the Holy Sword SR1 Charles the Great UR x 1 Striker Dragon SR1 #GATCHA Deck Item ID: 283378325

These cards were indistinguishable from their counterparts aside from a Ditto-shaped symbol in the bottom left of the card
Action Cards Action cards are self-explanatory in that they grant the player an action on their turn