End Phase Your turn ends and it becomes your opponent's turn
Seeds of Renewal If youre playing with the right number of players, this is better than Restock, which isnt saying much because no one plays Restock
Exhaust From a flavor perspective, Exhaust is essentially the MTG equivalent of nitrous
The Rest There are some ramp cards that dont quite fit the other categories, but deserve a mention nonetheless
This ones a bit risky since this deck is heavy on legendary creatures, but I do have Curious Colossus, a non-legendary giant warrior that transforms all of an opponents creatures into 1/1 cowards
Providing hexproof and indestructible to all your creatures until the end of turn, Heroic Intervention lets you safely survive board wipes such as Wrath of God, which is a must-have in Commander