A source of reanimation right in the command zone makes the deck far more consistent, something that reanimation decks can struggle with since the core combo often requires three cards: a card worth reanimating, a way to put it in the graveyard, and a means of getting it back
Early on, you might use this against Expedition Map, to indirectly disrupt a Tron manabase in the making
Once the Assassins Creed set releases and Bloomburrow takes center stage, this cards price may fall off
There's no way this card remains high on this list for more than a few days
In most cases, Chromatic Lantern is one of the few 3-cost mana rocks I play
Kinnan, Bonder Prodigy takes a different approach than the 3 previous entries, electing to instead turbocharge your mana dorks, mana rocks, and any other nonland permanent you control that makes mana by enabling them to produce an additional mana of any type they produce