Ill talk about the new cards soon, but this list will be long enough
A six-drop without any enter-the-battlefield abilities or protection just isnt ideal, even if it can close out games sometimes

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Not just your creatures, but your lands, your artifacts, your enchantments, all of it
Unlike go wide decks, which deploy many creatures to overrun an opponent, the Voltron-style approach can close out games with just one threat thats difficult for opponents to block or destroy
This lets you instantly remove a threat (or one of your own cards) at the cost (or benefit) of life gain