There must be someone at Wizards who absolutely loves FF16
More precisely, when we have a big enough board that its monstrosity will be impactful, but not too late, as we won't have many creatures enter the battlefield after it

They are as follows: Gen 4: Moonlit Pursuit [DP4] / Dawn Dash [DP4], Cry from the Mysterious [DP5] / Temple of Anger [DP5], HeartGold Collection [L1] / SoulSilver Collection [L1] Gen 5: Black Collection [BW1] / White Collection [BW1], Psycho Drive [BW3] / Hail Blizzard [BW3], Dragon Blast [BW5] / Dragon Blade [BW5], Freeze Bolt [BW6] / Cold Flare [BW6], Spiral Force [BW8] / Thunder Knuckle [BW8] Gen 6: Collection X [XY1] / Collection Y [XY1], Gaia Volcano [XY5] / Tidal Storm [XY5], Blue Shock [XY8] / Red Flash [XY8], Fever-Burst Fighter [XY11] / Cruel Traitor [XY11] Gen 7: Collection Sun [SM1S] / Collection Moon [SM1M], Islands Await You [SM2K] / Alolan Moonlight [SM2L], To Have Seen the Battle Rainbow [SM3H] / Darkness that Consumes Light [SM3N], Awakened Heroes [SM4S] / Ultradimensional Beasts [SM4A], Ultra Sun [SM5S] / Ultra Moon [SM5M] Gen 8: Sword [S1W] / Shield [S1H], Single Strike Master [S5I] / Rapid Strike Master [S5R], Silver Lance [S6H] / Jet-Black Spirit [S6K], Skyscraping Perfection [S7D] / Blue Sky Stream [S7R], Time Gazer [S10D] / Space Juggler [S10P] Gen 9: Scarlet ex [SV1S] / Violet ex [SV1V], Snow Hazard [SV2P] / Clay Burst [SV2D], Ancient Roar [SV4K] / Future Flash [SV4M], Wild Force [SV5K] / Cyber Judge [SV5M], Black Bolt [SV11B] / White Flare [SV11W]*, Mega Brave [M1L] / Mega Symphonia [M1S]* * = unreleased as of 22 May 2025 Ever since Collection Sun [SM1S] and Collection Moon [SM1M], all dual sets use different set acronyms for each half of the set

The utility gives Pokmon cards a much higher floor
Future Sight is another excellent addition to any Vega deck, and Magus of the Future and Precognition Field are brilliant additional copies of the enchantment
The cards other ability is Protective Embrace, which grants other characters on the players battlefield the Ward status thereby forcing the opponent to either target other cards with attacks or overcome a Challenge to attack warded cards