In this deck tech, we're going to look at a deck that should always be ahead by that metric, because the new Final Fantasy set has gifted us with just the commander for the job: Ultimecia, Temporal ThreatUltimecia, Temporal Threat
The long-winded name of Demon Aura Nine Sword Style Asura Blades Drawn Dead Mans Game is the strongest form of the technique overall, and Zoro is shown using it against the fearsome Kaidou on this alternate art version of the card
At the very least, it lets you move some cards out of the way you dont need, and will often get you some extra gas along the way for one mana and a tap
The downside is that you cant touch Progenitus either, but does that really matter when you can shut down the game in a swing or two
Then a few sets later in Legends Greed debuted and you can trade two life and a mana to draw a card and that was the first time life was traded for cards which would be ground into the dirt with Necropotence
Well go through what they are, how to recognize them, how they interact with additional costs, what happens when you copy them, etc